Combat Regeneration
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Combat Regeneration is a passive feature that heals the wearer at the start of their turn
Description
At the beginning of your turn, the ring activates and heals you 1d4Hit Points.
How to learn
Granted by the equipment:
Notes
- The healing effect from Combat Regeneration activates only while in combat.
- The healing effect still triggers even if the wearer has full hit points.
- The healing effect does not seem to work when downed.
Pairs well with:
- Blessed Healer for an additional 3Hit Points
- Boots of Aid and Comfort for an additional 3 temporary hit points
- Broodmother's Revenge for an additional 1d6Poison damage on weapon attacks
- Herbalist's Gloves to remove Poison
- Periapt of Wound Closure to always heal for the maximum amount
- Slippery Chain Shirt to automatically Disengage
- The Reviving Hands for Resistance to Bludgeoning, Piercing, and Slashing damage
- The Whispering Promise for self Bless
Does not activate the effects of:
- Cloak of Cunning Brume, if the wearer Disengaged as a result of Combat Regeneration activating Slippery Chain Shirt
- Disciple of Life
- Hellrider's Pride
- Ring of Salving
- Wapira's Crown