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Incapacitated (status group)

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This page is about the status group. For the condition, see Incapacitated (Condition).

Condition Type Icon.pngIncapacitated is a status group. This status group includes any condition that can alter or prevent the actions a character normally has available to them.

List of conditions in Incapacitated[edit section]

Condition Effects
BanishedBanished
BloatedBloated
  • Restrained due to sickness and bloat.
CocoonedCocooned
Command: HaltCommand: Halt
Cursed: Filled with DreadCursed: Filled with Dread
  • Gave in to the dread bestowed upon it by its curse, and can't move or take actions, bonus actions, or reactions.
DownedDowned
  • If you reach 0 hit points, you fall Unconscious and must make Death Saving Throws. On 3 successes, you stop bleeding out and become Stable. On 3 failures, you die die.
  • Any damage you receive while unconscious counts as one failure.
  • If you regain any Hit Points, the condition is removed. If an ally helps you, you regain 1 hit point.
Feigning DeathFeigning Death
  • Has sunk into a magical coma deep enough to imitate death
  • Resistant to all damage except Psychic⁠Psychic damage, and Disease and Poison no longer have any effect
  • Removed when Helped
FrozenFrozen

Vulnerable to BludgeoningVulnerable to Thunder Vulnerable to ForceResistant to all Fire

Gossamer TombGossamer Tomb
  • This creature is entombed in Infested Infested spider silk, and cannot move or take actions. Unless the silk is removed with Acid⁠Acid or Fire⁠Fire damage, it will explode, dealing 10d8⁠Poison⁠Poison[See: Bugs] to the entombed creature.
GrappledGrappled
  • Affected entity is incapacitated and cannot be damaged while held within the grapple. Help Help it to free it!
GrappledGrappled
  • At the start of each turn, the target makes a Strength Saving Throw Strength Saving Throw to attempt to free themselves. On a failed save, they take 2d6⁠Psychic⁠Psychic.
GrappledGrappled
  • Affected entity is incapacitated and cannot be damaged while held within the grapple. Help Help it to free it!
Grotesque DistentionGrotesque Distention
  • Bloated beyond hope. Will explode at the slightest touch.
  • Touching an entity affected with this condition will cause a blast of 8d6⁠Poison⁠Poison damage in a 3 m (10 ft) radius, form a Poison Cloud of the same size, and utterly destroy the entity.
Heartform Terror: CeremorphosisHeartform Terror: Ceremorphosis
  • Overcome with the fear they've turned into an illithid, the affected entity cannot move or take actions.
Hold MonsterHold Monster
Hold PersonHold Person
Hoots' Hooch: StonedHoots' Hooch: Stoned
  • Temporarily Petrified Petrified - perhaps with lingering side-effects.
Hypnotic GazeHypnotic Gaze
HypnotisedHypnotised
IncapacitatedIncapacitated
Infernal StunInfernal Stun
  • This creature cannot move or act, and Raphael can Soul Drain Soul Drain it at will.
Mammon's HoldMammon's Hold
ParalysedParalysed
ParalysedParalysed
PetrifiedPetrified
Ritual ComponentRitual Component
Sacrificial LambSacrificial Lamb
  • Entity can't move or take actions, bonus actions, or reactions while enveloped in vampiric magic.
  • If Cazador draws power from all the spawn bound this way three times, he will ascend.
SappedSapped

Target has been psionically drained.

Soul CagedSoul Caged
  • A Soul Cage binds the Nightsong as an engine for Ketheric's Immunity to all damage.
  • The Nightsong can be Helped Helped out of the Soul Cage.
Stricken with Crawler MucusStricken with Crawler Mucus
Turned to GoldTurned to Gold
  • The affected creature is turned into gold. It cannot move or take actions, bonus actions, or reactions.