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Searing Smite (Azer)

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For the normal version of this spell, see Searing Smite.

Searing Smite is a level 1 evocation spell. It is a unique version of Searing SmiteSearing Smite available to azers. Compared with the normal version, it does not consume a Bonus Action on hit, has a once-per-combat restriction, does not cost spell slots, and of course cannot be upcasted for extra damage. It cannot be learned by party members.

Description

Your weapon flares with white-hot intensity. It deals, on top of weapon damage, an extra 1d6FireFire damage and marks the target with Searing SmiteSearing Smite.

Properties

Cost
Action
Damage: 2~12
Normal weapon damage
+ 1d6FireFire
+ 1d6FireFire (Per turn)
Details
Attack RollAttack Roll
CON SaveCON Save
Melee: 1.5 m / 5 ft Melee: 1.5 m / 5 ft
Recharge: Once per battle Recharge: Once per battle
ConcentrationConcentration

At higher levels

Casting this spell at a higher level grants no additional benefit.

Technical details

UID
Target_Smite_Searing_Azer

Condition: Searing Smite

Searing SmiteSearing Smite

Duration: 10 turns

Spell Save DC Constitution Saving ThrowConstitution Saving Throw

How to learn

Used by creatures: Azer

Notes

  • Missing with this attack does not put it on cooldown.