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Actions
Actions are the acts taken by creatures on their turns in Baldur's Gate 3. Actions are generally taken to deal damage or inflict harmful conditions, but can also be taken to heal or aid allies.
A special form of action – known as a reaction – can be used as a response to certain triggers, including on the turns of other creatures.
Taking actions usually requires the acting creature to expend one of three resources:
- Action
- Bonus action
- Reaction
Overview[edit section | visual editor]
Actions are categorised by their source:
- Common actions
- Common actions are actions available to all creatures.
- Class actions
- Class actions are actions available through features, such as those gained from classes or equipment. Many actions taken by NPCs are also considered class actions.
- Racial actions
- Racial actions are actions available through racial features, and are exclusively gained from race.
- Situational actions
- Situational actions unlock as a result of another ability, feature, or condition. It remains at the side of the character's hotbar until the conditions creating it expire. One such example is Forced Manoeuvre as a result of Manoeuvring Attack (Melee).
- Weapon actions
- Weapon actions are actions available through equipping weapons.
- Spells
- Spells are cast by casters and by other creatures through the use of scrolls.
Resources[edit section | visual editor]
Creatures take actions in turn-based mode by expending one of two resources: Action or Bonus action.
Additionally, some actions require both of the two resources to be expended.
An additional resource – Reaction – is used to take conditional reactions on another creature's turn.
All creatures have 1 charge of each of the three resources that recharges at the beginning of each turn, but additional charges can be gained from various sources.
Exceptions[edit section | visual editor]
- Free attacks
- Classes that have the Extra Attack feature may take one additional Free Attack action on their turn after taking an Attack action, without expending an Action resource.
- Level 11 fighters have the Improved Extra Attack feature and can take two additional Free Attack actions on their turn after taking an Attack action, without expending an Action resource.
Lists of common actions[edit section | visual editor]
Actions[edit section | visual editor]
Bonus actions[edit section | visual editor]
Reactions[edit section | visual editor]
Reactions are actions taken in response to a trigger, and can be taken even if triggered on another creature's turn.
See also[edit section | visual editor]
- Category:Bonus actions, a category of all bonus actions.

























































































































































