Ad placeholder
Abjure Enemy: Slow (Condition)
Jump to navigation
Jump to search
- The affected creature's Movement speed is halved. Taking damage ends this condition.
Properties
Bugs
- Movement speed is not halved. Instead, movement cost is multiplied by 1.5.
- This condition is removed when any action that does not result in a miss is made against the character, rather than when the character receives damage.






