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Absolute's Bane

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Absolute's Bane is a passive feature that penalises the user's targets with Bane for 2 turns when you hit them with a weapon attack (melee or ranged).

Description

On a hit with a weapon attack, possibly inflict a -1d4 penalty to the target's Attack Roll Attack Rolls and Saving Throw Saving Throws.

Technical details

Ico stats.png UID
DEN_RaidingParty_GoblinCaptain_Gloves_Passive
https://bg3.norbyte.dev/search?q=name:DEN_RaidingParty_GoblinCaptain_Gloves_Passive+type:passive
Plus Icon.png Stats functor context: OnDamage

Condition: Bane

Bane Bane

Duration Icons.pngDuration: 2 turns

CHA Save (DC 11) CHA Save (DC 11)

How to learn

Granted by the equipment:

Used by creatures:

Notes

  • If the wearer does not have the Brand of the Absolute, Absolute's Bane does not activate, even if it shows under Notable Features on a character sheet.
  • The Bane effect applies on a hit from a melee or ranged weapon.
  • Though not stated as such, the passive applies the Bane Bane condition and thus does not stack with itself or other sources of Bane, such as the Bane Bane spell.

Bugs

  • The Bane effect does not activate when the wearer is disguised disguised, even if it shows under Notable Features on a character sheet.
  • The Bane effect's saving throw does not appear in the combat log, nor do reactions like Portent Die Portent Die trigger.