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Banishing Smite (Melee)
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For the ranged version of this spell, see
.
Banishing Smite (Melee) is a level 5 abjuration spell. It allows spellcasters to imbue their weapon with power, dealing force damage and possibly the target.
UID
Spell flags
Description
Possibly your target to another plane of existence.Properties
- Cost
Action
- Cost on hit
Bonus Action +
Level 5 Spell Slot
- Damage: 5~50
- Details
Melee weapon attack roll
Range: Normal weapon range

Normal weapon damage
+ 5d10
At higher levels
Casting this spell at a higher level grants no additional benefit.
Technical details

Target_Smite_Banishing

Condition: Banished
Duration: 2 turns
- Banished from this plane of existence.
- Can't be targeted.
- Can't move or take Actions, Bonus Actions, or Reactions
How to learn
This spell is a variation of:
Notes
- This spell can only be learned by Bards via Magical Secrets at level 10, as Paladins do not get access to level 5 spells until level 17 in D&D 5e.
- There is no saving throw for any aspect of this spell.
- If the target is left with 1-49 Hit Points after the damage from the smite is applied, it is then for 2 turns.
- See Smite for additional functionality information.