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Deadly Derivation
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Deadly Derivation is a passive feature that heals the wearer a little when they poison a foe.
Description
When you Poison a foe, heal yourself for 1d4Hit Points.
How to learn
Granted by the equipment:
Notes
- There are four Poisoned conditions reusing the same icon, which can be confusing. The most general one is Poisoned, and it's the only one considered by this passive. That means there will be no healing via the following similar conditions:
- Poisoned condition caused by a weapon coated in Basic Poison. But the same item when thrown generates a Poison Cloud, which can cause the correct Poisoned condition, triggering this passive.
- Poisoned condition caused by drinking or throwing Suspicious Poison.
- Poisoned condition caused by consuming Spider meat.
- This passive has great synergy when combined with Poisoner's Gloves and Broodmother's Revenge. Every attack can cause Poisoned, healing the character and refreshing the poison coating.








