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Diseased (status group)

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Condition Type Icon.pngDiseased is a status group. Diseases are often mundane in nature and can be cured on their own, or with the help of various potions and healing abilities.

Removal

The following items remove all conditions in this status group:

The following spells/actions remove all conditions in this status group:

Immunity

The following spells/actions grant immunity to all conditions in this status group:

The following passive features grant immunity to all conditions in this status group:

List of conditions in Diseased[edit section]

Condition Effects
Contagion PoisonedContagion Poisoned
  • Has DisadvantageDisadvantage on Attack RollAttack Rolls and Checks.
  • Each turn, it must succeed on a Saving ThrowSaving Throw, or the poison will advance in stage. On 3 successes, it recovers. On 3 failures, it contracts the disease corresponding to the variant of the spell Contagion that was cast.
Crawling GnawCrawling Gnaw
  • Target is inflicted with zombie mucus. If the affected entity dies before the infection wears off, it will temporarily rise as a Newborn Zombie.
  • Newborn Zombies are statistically the same as the Summoned Zombie, except that they only have 10 Hit Points, and they have the condition Newborn Zombie, causing them to take 1NecroticNecrotic damage per turn.
  • Newborn Zombies will follow the original Summoned Zombie.
FeverishFeverish
Filth FeverFilth Fever
  • Duration Icons.png Duration: 25 turns
Flesh RotFlesh Rot
HarmHarm
  • Affected entity's maximum Hit Points have been reduced by the damage inflicted by the Harm spell
  • This condition is a Disease
InfectedInfected
InfestedInfested
  • Crawling with tiny spiders that deal 1d4 Piercing damage and 1d4 Poison damage each turn.
  • When hit with a melee attack, the infestation spreads to the attacker. Upon death, the infestation spreads to all nearby creatures.
  • Removed by FireFire or AcidAcid damage.
  • Doesn't harm ettercaps or spiders.
InfestedInfested
  • Crawling with tiny spiders that deal 1d4 Piercing damage and 1d4 Necrotic damage each turn.
  • At the start of your turn you can make a Dexterity Saving ThrowDexterity Saving Throw to try and remove the infestation.
RottingRotting
Sea PlagueSea Plague
SepticSeptic
Stricken With Blinding SicknessStricken With Blinding Sickness
Stricken With Filth FeverStricken With Filth Fever
Stricken With Flesh RotStricken With Flesh Rot
Stricken With MindfireStricken With Mindfire
Stricken With SeizuresStricken With Seizures
Stricken With Slimy DoomStricken With Slimy Doom