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Gandrel's Aspiration

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Gandrel's Aspiration is an uncommon +1 Heavy Crossbow that grants Advantage against Monstrosity targets and grants the Sacred Munitions class action that Turns Undead.

When Gandrel was seven, he was frightened badly by a vampire spawn during a public burning. Seized by the flames, the creature didn't shrivel up. It swelled and burst like a squeezed leech. Brains splattered the boy's shoes, grey-pink and pulpy. He would never forget it.

Properties

Damage
1d10 + 1 (2~11) + Dexterity modifier Piercing⁠Piercing
Details
Heavy Crossbows Heavy Crossbows
Rarity: Uncommon Rarity: Uncommon
Dippable Icon.png Enchantment: + 1
Two-Handed Two-Handed
Dippable Dippable
Range: 18 m (60 ft) Range: 18 m (60 ft)
Weight: 8.1 kg (16.2 lb) Weight: 8.1 kg (16.2 lb)
Price: 130 gp Price: 130 gp
Ico stats.png
UID MAG_Gandrel_UndeadSlayer_HeavyCrossbow
https://bg3.norbyte.dev/search?q=name:MAG_Gandrel_UndeadSlayer_HeavyCrossbow
UUID 12710611-6c85-4280-a597-8286e18f5740
https://bg3.norbyte.dev/search?q=uuid:12710611-6c85-4280-a597-8286e18f5740
Stats MAG_Gandrel_UndeadSlayer_HeavyCrossbow
https://bg3.norbyte.dev/search?q=name:MAG_Gandrel_UndeadSlayer_HeavyCrossbow+type:stat

Special

The holder of this item gains:

Feller of Monsters
You have Advantage Advantage against Monstrosity type enemies.

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Piercing Shot Piercing Shot (Action)
Deal regular damage and possibly inflict Gaping Wounds Gaping Wounds which cause extra damage on attacks. (Recharge: Short rest Recharge: Short rest.)
Brace (Ranged) Brace (Ranged) (Movement Speed)
Spend 6 m (20 ft) of your movement. For the rest of your turn, roll ranged damage twice and use the highest result. (Recharge: Short rest Recharge: Short rest.)

Special weapon actions

This weapon also grants the following:

Sacred Munitions Sacred Munitions (Bonus Action)
Infuse your crossbow bolts with holy energy. For the rest of your turn, your ranged weapon attacks inflict Turned Turned against undead. (Recharge: Short rest Recharge: Short rest.)

Where to find

Notes

Notes included from Feller of Monsters:

  • The Advantage Advantage granted by Feller of Monsters applies to all forms of attacks against Monstrosities, so long as the weapon with this passive feature is equipped.

Regarding Sacred Munitions:

  • The in-game description says "Your ranged weapon attacks possibly inflict Turn Undead," but there is actually no saving throw to resist it.
  • A level 5 cleric using this feature will also have the Destroy Undead Destroy Undead feature applied to their ranged attacks, dealing 4d6⁠Radiant⁠Radiant bonus damage to undead targets.

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