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Grasp Essence (Condition)
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- When you hit a creature with an unarmed attack, you can regain 10Hit Points or choose to gain Advantage on Attack Rolls or Saving Throws before the end of your next turn.
Properties
Grants:
- Soul Catching Boon
- Gain +5 bonus on your next Attack roll. ( Recharge: Per turn.)
- Soul Catching Prowess
- Gain a +5 bonus on your next Saving throw. ( Recharge: Per turn.)
- Soul Snare: Heal
- Heal 10 from catching a soul. ( Recharge: Per turn.)
Notes
- As soon as you either use the 10 HP heal or either of the two reactions granted by this condition, Grasp Essence is lost.
- Grasp Essence cannot be gained more than once per turn.
Bugs
- Due to a coding error, Grasp Essence will be removed from the wielder if it takes damage and does not have any temporary HP.












