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Inquisitor's Might

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Inquisitor's Might is a bonus action available to Oath of Vengeance paladins. This ability allows these paladins to grant a 2 turn single-target buff which causes their or their allies' weapon attacks to deal an additional Radiant⁠Radiant damage and Daze Daze enemies for 1 turn.

Description

You or an ally's weapon attacks deal an additional Charisma modifier⁠Radiant⁠Radiant damage and can Daze Daze enemies for 1 turn.

Properties

Cost
 Bonus Action +  Channel Oath Charge
Details
Range: 9 m (30 ft) Range: 9 m (30 ft)

Technical details

Ico stats.png UID
Target_InquisitorsMight
https://bg3.norbyte.dev/search?q=name:Target_InquisitorsMight

Condition: Inquisitor's Might

Inquisitor's Might Inquisitor's Might

Duration Icons.pngDuration: 2 turns

How to learn

Classes:

Notes

  • The Charisma modifier⁠Radiant⁠Radiant bonus damage is based off of the paladin's Charisma modifier, not the target's.
    • The minimum bonus damage is 1, even if the paladin's Charisma is 11 or lower.
  • The Dazed Dazed effect has no saving throw. If the attack lands, the condition will be inflicted.