Ad placeholder
Mind Flayer Form (Condition)
Jump to navigation
Jump to search
- Affected entity has embraced ceremorphosis and become a mind flayer.
Properties
Grants:
- Once per turn, when you make an Attack Roll, the attack reduces that target's corresponding Ability by 1. The reduced ability score cannot be decreased lower than 1.
- Channel the dark allure of the tadpole to Charm an enemy that attacks you, preventing them from attacking you until their next turn.
- When you bring a creature down to fewer hit points than your number of evolved illithid powers, it dies and all nearby creatures take 1~4Psychic damage.
- The first Attack Roll or Ability Check you make against any target gains a bonus equal to your Proficiency Bonus.
- Once per Long Rest, you can change a successful Attack Roll against a foe into a Critical Hit.
- You can use actions and bonus actions interchangeably.
- When a nearby enemy casts a spell, you use your reaction to deal 1d4Psychic damage for every level of that spell.
- When an enemy within 18 m (60 ft) targets you with a spell of a Level that is lower than or equal to your Proficiency Bonus, you can use your reaction to nullify the spell.
Condition: Permanent Mind Sanctuary
Permanent Mind Sanctuary
- While in combat, Mind Flayers can use actions and bonus actions interchangeably.

















