Ad placeholder

Mind Flayer Form (Condition)

From bg3.wiki
Jump to navigation Jump to search

  • Affected entity has completed ceremorphosis and become a mind flayer.

Properties

Passive: Ability Drain

Once per turn, when you make an Attack Roll Attack Roll, the attack reduces that target's corresponding Ability by 1. The reduced ability score cannot be decreased lower than 1.

The Ability that is reduced is the same as the one used to make the Attack Roll.

For melee weapons, this is usually Strength, for ranged weapons usually Dexterity, and for spells usually your Spellcasting Ability.

Passive: Charm

Channel the dark allure of the tadpole to Charm Charm an enemy that attacks you, preventing them from attacking you until their next turn.

Passive: Cull the Weak

When you bring a creature down to fewer hit points than your number of evolved illithid powers, it dies and all nearby creatures take 1~4⁠Psychic⁠Psychic damage.

Passive: Favourable Beginnings

The first Attack Roll Attack Roll or Ability Check Ability Check you make against any target gains a bonus equal to your Proficiency Bonus.

Passive: Luck of the Far Realms

Once per Long Rest, you can change a successful Attack Roll against a foe into a Critical Hit.

Passive: Permanent Mind Sanctuary

You can use actions and bonus actions interchangeably.

Passive: Psionic Backlash

When an enemy within 9 m (30 ft) casts a spell, you can use your reaction to inflict 1d4 Psychic damage to the caster per the spell's level.

Passive: Psionic Dominance

When an enemy within 18 m (60 ft) targets you with a spell of a Level that is lower than or equal to your Proficiency Bonus, you can use your reaction to nullify the spell.

Condition: Permanent Mind Sanctuary

Permanent Mind Sanctuary Permanent Mind Sanctuary
  • While in combat, Mind Flayers can use actions and bonus actions interchangeably.

Sources of Mind Flayer Form

Creatures with Mind Flayer Form