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Phantasmal Force

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Phantasmal Force is a level 2 illusion spell. It allows spellcasters to flood a target creature's mind with an illusion of the last thing that attacked it, dealing 1d6⁠Psychic⁠Psychic damage per turn, changing to the last type of damage inflicted upon the target.

Description

Deal damage to a creature each turn. At the start of its turn, it takes Psychic⁠Psychic damage. Each subsequent time it takes damage, the damage type of Phantasmal Force changes to match that damage type.

Properties

Cost
 Action +  Level 2 Spell Slot
Details
INT Save INT Save
Range: 18 m (60 ft) Range: 18 m (60 ft)
Concentration Concentration

At higher levels

Casting this spell at a higher level grants no additional benefit.

Technical details

Ico stats.png UID
Target_PhantasmalForce
https://bg3.norbyte.dev/search?q=name:Target_PhantasmalForce

Condition: Phantasmal Force

Phantasmal Force Phantasmal Force

Duration Icons.pngDuration: 10 turns

INT Save (Spell save DC) INT Save (Spell save DC)

Haunted by an echo of the last thing that attacked them.

  • Takes 1d6⁠Psychic⁠Psychic damage each turn.
  • When the target takes damage from another source, Phantasmal Force changes to that damage type.
  • At the end of each turn, the target makes an Intelligence Saving Throw Intelligence Saving Throw. On a success, the condition ends.

How to learn

Classes:

Other ways to learn:

Notes

  • The individual Phantasmal Force damage conditions all share the same StackID with each other, meaning only one may be active on a character at a time. Due to the way the passive is written, this causes a priority effect where the conditions follow this order of priority (with the earlier conditions taking priority over later conditions):
    • Slashing > Piercing > Bludgeoning > Acid > Thunder > Necrotic > Fire > Lightning > Cold > Psychic > Poison > Radiant > Force
      • For example, if a character casts Ice Knife Ice Knife, which deals both Piercing and Cold damage, on a target that is affected by Phantasmal Force, the enemy will be left with Phantasmal Force: Piercing.

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