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Piercing Growl

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Piercing Growl is a special class action available to the Slayer. The Slayer howls so fiercely that nearby foes are wounded.

Description

Fierce howls rise from your guts and wound nearby foes, possibly inflicting Bleeding Bleeding and Fear Fear.

Properties

Cost
 Action
Damage: 7~28
3d8 + 4Piercing⁠Piercing
Details
CON Save (Spell save DC) CON Save (Spell save DC) (On Save: Targets still take half damage.[See: Bugs])
AoE: 9 m (30 ft) Cone AoE: 9 m (30 ft) Cone

Technical details

Ico stats.png UID
Zone_Slayer_DeathGrowl
https://bg3.norbyte.dev/search?q=name:Zone_Slayer_DeathGrowl
Ico Report.webp Spell flags

Condition: Bleeding

Bleeding Bleeding

Duration Icons.pngDuration: 2 turns

CON Save (Spell save DC) CON Save (Spell save DC)

Condition: Fearful

Fearful Fearful

Duration Icons.pngDuration: 2 turns

CON Save (Spell save DC) CON Save (Spell save DC)

  • Has Disadvantage Disadvantage on Ability Checks and Attack Roll Attack Rolls.
  • It must run from the source of its fear and cannot take any additional actions.
  • Targets can make a Saving Throw Saving Throw to shake off this effect if they end their turn out of sight from their source of fear.

How to learn

Granted by items:

Used by creatures: Slayer

Bugs

  • The spell save DC of the Slayer's actions uses the spellcasting ability of the last class you took a first level in, but with the Slayer's ability scores. This results in a very low DC due to the Slayer's low mental ability scores. In particular, Fighters, Rogues, Wizards, Clerics, Druids, Monks, and Rangers have a +0 spellcasting modifier from Intelligence or Wisdom in Slayer form, while Barbarians, Bards, Paladins, Sorcerers, and Warlocks have a -1 spellcasting modifier from Charisma while in Slayer form.
  • Targets actually take full damage on a saving throw.