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Pounce (Alioramus)
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This article is about the Alioramus action. For other uses, see Pounce (disambiguation).

Description
Leap at a target to bite it and possibly knock nearby enemies Prone.Properties
- Cost
- Bonus Action + 3 m (10 ft) Movement Speed
- Damage: 2~8 + modifiers

1d4 + Dexterity modifierBludgeoning (To primary target)+ 1d4 + Dexterity modifierBludgeoning (To all targets in the radius)- Details
- STR Save (Spell save DC)
- Range: 10 m (33 ft)
- AoE: 3 m (10 ft) Radius
- Recharge: Per turn
Technical details
UIDs
Projectile_Pounce_Alioramus Actual action
Projectile_Jump_Knockdown_AOE_Alioramus Explosion action triggered on landing
Condition: Prone
Prone
Duration: 2 turns
- Can't move or take Actions, Bonus Actions, or Reactions, and has Disadvantage on Strength and Dexterity Saving Throws.
- Attacks against a Prone creature have Advantage if they're made within 3 m (10 ft) of the creature.
- A Prone creature must spend half its Movement Speed to stand up.
- Falling Prone instantly ends Concentration.
- If a creatures falls Prone on its turn, the turn immediately ends.
How to learn
Used by creatures: Chult Alioramus and Chult Alioramus Colossa

















