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Ray of Sickness

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Ray of Sickness is a level 1 necromancy spell. It allows spellcasters to hit enemies with a ray of nauseating energy that deals Poison⁠Poison damage, and potentially Poisons them.

Description

Possibly Poisons Poisons the target.

Properties

Cost
 Action +  Level 1 Spell Slot
Damage: 2~16
2d8Poison⁠Poison
Details
Attack Roll Attack Roll
CON Save CON Save
Range: 18 m (60 ft) Range: 18 m (60 ft)

At higher levels

Upcasting: Casting this spell at a higher level deals an extra 1d8⁠Poison⁠Poison damage for each spell slot level above 1st.

Condition: Poisoned

Poisoned Poisoned

Duration Icons.pngDuration: 2 turns

CON Save (Spell save DC) CON Save (Spell save DC)

How to learn

Classes: Granted by features:

Granted by items:

Other ways to learn:

Visuals