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Reprimand
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Description
A pacifying strike that knocks the target Prone.Properties
- Cost
- Action
- Damage: 3~24 + modifiers
3d8 + Strength modifierBludgeoning- Details
- Melee Unarmed Attack Roll
- STR Save (DC 16)
- Melee: 1.5 m (5 ft)
Condition: Prone
Prone
Duration: 1 turn
- Can't move or take Actions, Bonus Actions, or Reactions, and has Disadvantage on Strength and Dexterity Saving Throws.
- Attacks against a Prone creature have Advantage if they're made within 3 m (10 ft) of the creature.
- A Prone creature must spend half its Movement Speed to stand up.
- Falling Prone instantly ends Concentration.
- If a creatures falls Prone on its turn, the turn immediately ends.
How to learn
Used by creatures: Steel Watcher (creature) and Hellfire Watcher















