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Ritual Sources (Condition)

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  • For each ritual source, your movement increases by 1 m (3 ft), you receive 10 temporary hit points 10 temporary hit points and your attacks and spells deal an additional 1d10NecroticNecrotic damage, after draining a vampire spawn's life force.

Properties

Sources of Ritual Sources

  • Each party member or allied summon[verify] can occupy a ritual circle to gain one stack of this condition.
  • Cazador gains the effect of all active ritual circles not blocked by the party, up to a buff of 7 m (23 ft) to Movement Speed, 70 temporary hit points 70 temporary hit points, and 7d10NecroticNecrotic damage.

Notes

  • Killing a spawn permanently disables their ritual circle.
    • Freeing Astarion with the HelpHelp action disables his ritual circle unless recaptured by Cazador.
  • The temporary hit points can be refreshed by stepping off a circle and back onto it.
  • The ritual circles in front of three of the spawn provide additional buffs:

Creatures with Ritual Sources

Conditions with the same stack ID

Conditions with the stack ID LOW_CAZADORSPALACE_SPAWNBUFFS, only one of these can be applied at the same time:
Condition Effects
Ritual SourcesRitual Sources
  • For each ritual source, your movement increases by 1 m (3 ft), you receive 10 temporary hit points 10 temporary hit points and your attacks and spells deal an additional 1d10NecroticNecrotic damage, after draining a vampire spawn's life force.
Sinister LordSinister Lord
  • With the ritual complete Cazador has ascended. His movement speed is permanently increased by 7 m (23 ft), his Armour ClassArmour Class by 5, the damage of his attacks and spells increases by 7d10NecroticNecrotic, and he regains 100Hit PointsHit Points per turn.

Brief preview

For each ritual source, gains +1 m (3 ft) movement, +10 temporary HP, and +1d10 necrotic damage on attacks and spells.