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Serpent Fang Toxin

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Serpent Fang Toxin image

Serpent Fang Toxin is a Consumable (Coating). It can be applied to a weapon to give it special properties for ten turns or thrown as a Grenade to inflict its effects in an area.

From political assassinations to marital dysfunction, poison's poison's got you covered.

Properties

  • Coatings Coatings
  • Single Use Single Use
  • Rarity: Uncommon Rarity: Uncommon
  • Weight: 0.2 kg (0.4 lb) Weight: 0.2 kg (0.4 lb)
  • Price: 40 gp Price: 40 gp
  • START_WIDGET"'-89dd8833efd07fa4END_WIDGET START_WIDGET"'-e1ae928f2cac1416END_WIDGET START_WIDGET"'-d7f7a89c465e4a5aEND_WIDGET 
    UID CONS_Poison_Serpent_Venom
    https://bg3.norbyte.dev/search?q=name:CONS_Poison_Serpent_Venom
    UUID b0385b93-f525-4740-8126-471a76fa31a2
    https://bg3.norbyte.dev/search?q=uuid:b0385b93-f525-4740-8126-471a76fa31a2
    Stats OBJ_SerpentVenom
    https://bg3.norbyte.dev/search?q=name:OBJ_SerpentVenom+type:stat

Effect

 Bonus Action

  • Coat your active weapon with Serpent Venom Toxin.

 Action

  • Throw Throw the toxin.
    • Range: 18 m (60 ft) Range: 18 m (60 ft)
    • Aoe Icon.pngCreates area: Serpent Venom

Condition: Coated in Serpent Venom Toxin

Coated in Serpent Venom Toxin Coated in Serpent Venom Toxin

Duration Icons.pngDuration: 10 turns

Area: Serpent Venom

Serpent Venom Serpent Venom

AoE: 1 m (3 ft) Radius AoE: 1 m (3 ft) Radius

Deals poison damage.

Condition Type Icon.png Type: Surface

Condition: Serpent Fang Toxin

Serpent Fang Toxin Serpent Fang Toxin

Duration Icons.pngDuration: 1 turn

CON Save (DC 13) CON Save (DC 13)

  • Affected entity takes 1d6⁠Poison⁠Poison damage at the end of its next turn.

Where to find

Notes

  • When multiple targets are struck at the same time by an AoE attack that uses a weapon coated in this toxin, only a single target can be affected by the toxin at a time.

Bugs

  • Due to an incorrect line of code, Advantage Advantage on Saving Throw Saving Throws against being Poisoned Poisoned, such as from Dwarven Resilience Dwarven Resilience, Strongheart Resilience Strongheart Resilience and Protection from Poison Protection from Poison, has no effect on the saving throw against being affected by this toxin.
  • On damaging a target with a weapon coated by this toxin, the description of a hidden technical passive states in the combat log that the affected entity takes half damage if it succeeds a Constitution saving throw. This is not true; on a successful throw, it does not receive the damage-applying condition at all.

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