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Shield Master: Block

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Shield Master: Block is a reaction/passive feature obtained by selecting the Shield Master feat. It negates damage from many area of effect attacks on a successful Saving Throw Saving Throw.

Description

If a spell forces you to make a Dexterity Saving Throw Dexterity Saving Throw[See Notes], you can use your Reaction to shield yourself and diminish the effect's damage.

On a failed save, you only take half damage[See: Bugs]. On a successful save, you don't take any damage, even if you normally would.

Details

Cost:
 Reaction
UID ShieldMaster_Block
https://bg3.norbyte.dev/search?q=name:ShieldMaster_Block+type:passive

Reaction: Shield Master: Block

Shield yourself from a spell attack: when you fail a Dexterity Saving Throw Saving Throw on a spell, you only take half damage. When you succeed, you take no damage.

How to learn

Granted by the feats: Shield Master (Feat)

Notes

  • Despite the description of this feature, it does not matter whether an action has a Dexterity saving throw or whether it is a spell. As a rule of thumb, explosions which involve a Dexterity saving throw can be blocked (e.g., Fireball Fireball but not Sacred Flame Sacred Flame which does use a Dexterity saving throw but involves a single target). However, this is not true of every such explosion and there are actions without Dexterity saving throws which can also be blocked (e.g., Frost Breath Frost Breath which uses a Constitution saving throw). Refer to this table for a comprehensive list of actions which can be blocked with this feature.

Bugs

  • This passive provides no effect on a failed save.