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Soil-Clogged Slam
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Description
Punch a foe with a landslide's worth of force, leaving behind a residue of mud.Properties
- Cost
- Action
- Damage: 3~13 + modifiers
2d6 + 1 + Strength modifierBludgeoning- Details
- Melee Unarmed Attack Roll
- Melee: 1.5 m (5 ft)
- AoE: 1 m (3 ft) Radius
- Targets: All other creatures in the radius
- Creates Area: Mud
Technical details
UID
Target_Slam_Elemental_Earth Spell flags
Condition: Prone
Prone
Duration: 2 turns
- Can't move or take Actions, Bonus Actions, or Reactions, and has Disadvantage on Strength and Dexterity Saving Throws.
- Attacks against a Prone creature have Advantage if they're made within 3 m (10 ft) of the creature.
- A Prone creature must spend half its Movement Speed to stand up.
- Falling Prone instantly ends Concentration.
- If a creatures falls Prone on its turn, the turn immediately ends.
Area: Mud
Mud
Duration: 2 turns
AoE: 1 m (3 ft) Radius
Difficult terrain - movement speed is halved.
- Type: Surface
Condition: Difficult Terrain: Mud
Difficult Terrain: Mud
- Movement speed halved.
How to learn
Used by creatures: Earth Elemental
Notes
- This ability is not a single target attack like the in-game tooltip might describe. It has a small 1 m (3 ft) radius area of effect and it can hit every target inside the AoE with a separate attack roll. This includes allies but not the elemental itself.
- There is no Saving Throw to avoid being knocked prone by this attack. If it hits, the target will get knocked prone (unless it is immune).





















