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Spellmight

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Spellmight is a toggleable passive feature. It allows a caster to infuse their attack spells with additional power at the expense of accuracy, dealing additional damage if they hit.

Description

When casting a spell that requires an Attack Roll Attack Roll, you can take a -5 penalty to the roll to deal an additional 1d8 damage.

Details

Loading Icon.png Toggleable

How to learn

Granted by the equipment:

Notes

Bugs

  • The Spellmight passive will add its damage bonus to any melee weapon attack that counts as a spell (all smite spells except Divine Smite) yet not apply the -5 to hit penalty.