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Spellmight
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Spellmight is a toggleable passive feature. It allows a caster to infuse their attack spells with additional power at the expense of accuracy, dealing additional damage if they hit.
Description
When casting a spell that requires an Attack Roll, you can take a -5 penalty to the roll to deal an additional 
Details
- Toggleable
How to learn
Granted by the equipment:
Notes
- This features applies to spells and cantrips with multiple rays, such as Scorching Ray and Eldritch Blast.
Bugs
- The Spellmight passive will add its damage bonus to any melee weapon attack that counts as a spell (all smite spells except Divine Smite) yet not apply the -5 to hit penalty.




