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Status properties/ExcludeFromPortraitRendering

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ExcludeFromPortraitRendering is a status property.

List of conditions with ExcludeFromPortraitRendering[edit section]

Condition Effects
Brand of the SilverlightBrand of the Silverlight
  • This creature's weapon attacks deal an additional 5d8⁠Radiant⁠Radiant damage.
Channel Divinity: Cloak of ShadowsChannel Divinity: Cloak of Shadows

Prerequisite Icon.pngInvisibility ends early if the invisible entity attacks, casts another spell, takes an action, or takes damage.

Cloak of ShadowsCloak of Shadows
  • Has Advantage Advantage on Attack Roll Attack Rolls and imposes Disadvantage Disadvantage on enemy Attack Rolls.
  • Attacking, casting spells, or entering a brightly lit area ends this condition.
Fiendish Obeisance: KneelFiendish Obeisance: Kneel
  • Affected entity has been compelled to kneel by a fiend. It cannot move or take actions, bonus actions, or reactions, and has Disadvantage Disadvantage on Strength and Dexterity Saving Throw Saving Throws.
  • Attacks against it have Advantage Advantage if they're made within 3 m (10 ft) of the entity. The entity must spend half its movement speed to stand up.
GloomweaveGloomweave
Greater InvisibilityGreater Invisibility
  • Entity has Advantage Advantage on Attack Roll Attack Rolls. Attack Rolls against it have Disadvantage Disadvantage
  • When interacting with items, casting spells, or attacking, the entity needs to succeed on a Stealth Check to maintain Invisibility. The Check becomes harder with each successful attempt.
Hide in Plain SightHide in Plain Sight

Prerequisite Icon.pngInvisibility ends early if the invisible entity moves, attacks, casts another spell, takes an action, or takes damage.

InvisibleInvisible
  • Has Advantage Advantage on Attack Roll Attack Rolls and imposes Disadvantage Disadvantage on enemy Attack Rolls.
  • Invisibility ends early if the invisible entity attacks, casts another spell, takes an action, or takes damage.
Lunar LegionaryLunar Legionary
One with the ShadowsOne with the Shadows

Prerequisite Icon.pngInvisibility ends early if the invisible entity moves, attacks, casts another spell, takes an action, or takes damage.

Selûne's IreSelûne's Ire
  • As a reaction, the Sliver can deal 12d12⁠Radiant⁠Radiant damage to an attacker. It can use Selûne's Ire Selûne's Ire again after its next turn.
Umbral ShroudUmbral Shroud

Prerequisite Icon.pngInvisibility ends early if the invisible entity attacks, casts another spell, takes an action, or takes damage.