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Winter's Breath

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Winter's Breath is an Action unique to the Water Elemental.

Description

Exhale a freezing torrent of ice. Burning Burning creatures undergo rapid cooling and become Brittle Brittle. Has no effect on inanimate objects.

Properties

Cost
 Action
Damage: 4~24
4d6Cold⁠Cold
Details
CON Save (Spell save DC) CON Save (Spell save DC) (On Save: Targets still take half damage.)
Range: Self Range: Self
AoE: 6 m (20 ft) Cone AoE: 6 m (20 ft) Cone
Creates Area: Ice Creates Area: Ice

Condition: Brittle

Brittle Brittle

Duration Icons.pngDuration: 3 turns

CON Save (Spell save DC) CON Save (Spell save DC)

Vulnerable to BludgeoningVulnerable to Thunder

  • Takes 2d6⁠Cold⁠Cold damage at the start of their turn.

Area: Ice

Ice Ice

Duration Icons.pngDuration: 2 turns

Difficult terrain - movement speed is halved and creatures may fall Prone.

Condition Type Icon.png Type: Surface

Condition: Prone

Prone Prone

Duration Icons.pngDuration: 1 turn

DEX Save (Spell save DC) DEX Save (Spell save DC)

Condition: Difficult Terrain

Difficult Terrain Difficult Terrain

Duration Icons.pngDuration: Whilst on surface

How to learn

Used by creatures: Water Elemental

Notes

  • When the ice created by this attack melts, it leaves behind a water surface that lasts indefinitely.
  • The spell save difficulty class for this action is Strength, which means a consistent way to increase spell save dc for the Conjure Elemental variant is to give them strength-altering potions such as the elixir of Hill Giant Strength or the elixir of Cloud Giant Strength.