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Blinding Smite

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Blinding Smite is a level 3 evocation spell. It allows a Paladin to expend a Spell Slot to deal additional RadiantRadiant damage with a melee weapon attack and possibly blind their target.

Description

Evoke a heavenly flare and possibly BlindBlind your target

Properties

Cost
Action
Cost on hit
Bonus Action + Level 3 Spell Slot
Damage: 3~24
Normal weapon damage
+ 3d8RadiantRadiant
Details
Melee Weapon Attack Roll Melee Weapon Attack Roll
CON SaveCON Save (On Save: Target takes full damage but isn't blinded)
Range: Normal weapon range Range: Normal weapon range

At higher levels

Casting this spell at a higher level grants no additional benefit.

Technical details

UID
Target_Smite_Blinding
https://bg3.norbyte.dev/search?q=name:Target_Smite_Blinding

Condition: Blinded (Blinding Smite)

BlindedBlinded

Duration: 10 turns

Spell Save DC Constitution Saving ThrowConstitution Saving Throw

  • The affected creature has DisadvantageDisadvantage on Attack rollAttack rolls.
  • Ranged attacks and spells of the affected creature have a range of 3 m / 10 ft.
  • Attack Rolls against affected creatures have AdvantageAdvantage.
  • At the end of each turn, the affected creature makes a Constitution saving throwConstitution saving throw. If successful, the condition is removed.

How to learn

Classes:

Notes

  • See Smite for additional functionality information.

Bugs

  • All spell slot versions of this action change attack animations in Honour mode due to an override in the code.