Ad placeholder

Blinding Smite

From bg3.wiki
Jump to navigation Jump to search
Blinding Smite is a level 3 evocation spell. It allows a Paladin to expend a Spell Slot to deal additional Radiant⁠Radiant damage with a melee weapon attack and possibly blind their target.

Description

Evoke a heavenly flare and possibly Blind Blind your target

Properties

Cost
 Action
Cost on hit
 Bonus Action +  Level 3 Spell Slot
Damage: 3~24
Normal weapon damage
+ 3d8Radiant⁠Radiant
Details
Melee Weapon Attack Roll Melee Weapon Attack Roll
CON Save CON Save (On Save: Target takes full damage but isn't blinded)
Range: Normal weapon range Range: Normal weapon range

At higher levels

Casting this spell at a higher level grants no additional benefit.

Technical details

Ico stats.png UID
Target_Smite_Blinding
https://bg3.norbyte.dev/search?q=name:Target_Smite_Blinding

Condition: Blinded (Blinding Smite)

Blinded Blinded

Duration Icons.pngDuration: 10 turns

CON Save (Spell save DC) CON Save (Spell save DC)

  • The affected creature has Disadvantage Disadvantage on Attack Roll Attack Rolls.
  • Ranged attacks and spells of the affected creature have a range of 3 m (10 ft).
  • Attack Rolls against affected creatures have Advantage Advantage.
  • At the end of each turn, the affected creature makes a Constitution Saving Throw Constitution Saving Throw. If successful, the condition is removed.

How to learn

Classes:

Notes

  • See Smite for additional functionality information.

Bugs

  • All spell slot versions of this action change attack animations in Honour mode due to an override in the code.