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Bone Chill

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Bone Chill is a cantrip (Necromancy). It deals Necrotic⁠Necrotic damage and prevents the target from regaining Hit Points.

Description

Prevent the target from healing until your next turn. The target cannot help Downed Downed characters. An undead target receives Disadvantage Disadvantage on Attack Roll Attack Rolls.

Properties

Cost
 Action
Damage: 1~8
1d8Necrotic⁠Necrotic
Details
Attack Roll Attack Roll
Range: 18 m (60 ft) Range: 18 m (60 ft)

At higher levels

Technical details

Condition: Bone Chilled

Bone Chilled Bone Chilled

Duration Icons.pngDuration: 1 turn

How to learn

Classes: Races:

(Character level is the sum of all class levels for a multi-classed character.)

Granted by features:

Other ways to learn:

Notes

  • The High Elf and High Half-Elf racial versions of this spell are from the Wizard spell list and use Intelligence as the spellcasting ability, regardless of the character's class.
  • This spell has been renamed from Chill Touch, the tabletop version's name.
  • The incantation for Bone Chill is Timē, the Latin command "fear."

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