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Circle of the Spores

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Circle of the Spores is one of the subclasses of Druid. These druids use fungal growth and decay to inflict Necrotic damage through spells, as well as to raise corpses through fungal infestation to fight at their side.

Subclass features[edit section | visual editor]

This subclass obtains all the features from its base class, Druid, in addition to its unique features outlined below.

Level 2[edit section | visual editor]

Gain an additional Cantrip:

Halo of Spores Halo of Spores (Reaction)
Unleash a cloud of necrotic spores upon a target. This uses a reaction, so other reactions won't trigger this turn.
Symbiotic Entity Symbiotic Entity (Action + Wild Shape Charge)
Gain 4 temporary hit points 4 temporary hit points per Druid level and deal an additional 1d6⁠Necrotic⁠Necrotic damage with weapon or unarmed attacks while you have them. Cast Halo of Spores Halo of Spores with double damage.

Level 3[edit section | visual editor]

2nd Level Circle of the Spores Spells
Gain access to the following Spells. These Spells are always prepared and do not count against the number of Spells you can prepare.

Level 5[edit section | visual editor]

3rd Level Circle of the Spores Spells
Gain access to the following Spells. These Spells are always prepared and do not count against the number of Spells you can prepare.

Level 6[edit section | visual editor]

Fungal Infestation Fungal Infestation (Reaction + Fungal Infestation Charge)
Raises a mildewed, mould-encrusted zombie from a corpse.
Target a Beast or Humanoid corpse and raise a Fungal Zombie Fungal Zombie until next Long Rest. Counts as a Reaction.
 Fungal Infestation Charges: 4
The number of times you can use Fungal Infestation. Replenished by Long Rest.

Level 7[edit section | visual editor]

4th Level Circle of the Spores Spells
Gain access to the following Spells. These Spells are always prepared and do not count against the number of Spells you can prepare.

Level 9[edit section | visual editor]

5th Level Circle of the Spores Spells
Gain access to the following Spells. These Spells are always prepared and do not count against the number of Spells you can prepare.

Level 10[edit section | visual editor]

Spreading Spores Spreading Spores (Bonus Action)
Seed an area in deadly spores that deal 2d8⁠Necrotic⁠Necrotic damage per turn to all creatures that inhale them, except you and your allies.

External links[edit section | visual editor]