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Consume Souls (tactician)

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Consume Souls is a bonus action available to Raphael, that lets him absorb souls from Soul Pillars to regain hit points and restore Punish Divinity Punish Divinity.

Description

Absorb a soul from each Soul Pillar still standing to spend on powerful spells.

Regain 3d6⁠Hit Points⁠Hit Points and restore your Punish Divinity Punish Divinity every time you absorb souls in this way.

Properties

Cost
 Bonus Action
Healing: 3~18
3d6Healing⁠Healing (per Soul Pillar)
Details
Range: 30 m (100 ft) Range: 30 m (100 ft)
Recharge: Per turn Recharge: Per turn

Condition: Punish Divinity

Punish Divinity Punish Divinity
  • When hit with Radiant⁠Radiant damage, Raphael can use a reaction to stun the attacker, leaving the impudent creature Soul Wrenched Soul Wrenched

How to learn

Used by creatures: Raphael