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Elemental Infusion

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Elemental Infusion is a passive feature that adds elemental damage to the wearer's next weapon attack, after dealing elemental damage with a spell.

Description

When you deal Acid⁠Acid, Cold⁠Cold, Fire⁠Fire, Lightning⁠Lightning, or Thunder⁠Thunder damage using a Spell or a Cantrip, that element infuses your weapon.

Until the end of your next turn, you deal an additional 1d4 damage of that element on your first successful weapon attack.

Details

UID MAG_ElementalGish_ElementalInfusion_Ring_Passive
https://bg3.norbyte.dev/search?q=name:MAG_ElementalGish_ElementalInfusion_Ring_Passive+type:passive

How to learn

Granted by the equipment:

Used by creatures:

Notes

  • Elemental Infusion can apply its damage bonus multiple times to a single weapon attack.
  • The individual elemental damage boost conditions all share the same StackID with each other, meaning only one may be active on a character at a time. However, the conditions also use a StackType of Overwrite, meaning the last condition applied from the passive is the condition that will actually affect the wearer's next weapon attack. Due to the way the passive is written, this causes a priority effect where the conditions follow this order of priority (with the later conditions overwriting the earlier conditions):

Condition: Acid Infusion[edit section | visual editor]

Acid Infusion Acid Infusion

Duration Icons.pngDuration: 2 turns

  • The affected entity deals an additional 1d4⁠Acid⁠Acid the next time it deals damage with a weapon.

Condition: Cold Infusion[edit section | visual editor]

Cold Infusion Cold Infusion

Duration Icons.pngDuration: 2 turns

  • The affected entity deals an additional 1d4⁠Cold⁠Cold the next time it deals damage with a weapon.

Condition: Fire Infusion[edit section | visual editor]

Fire Infusion Fire Infusion

Duration Icons.pngDuration: 2 turns

  • The affected entity deals an additional 1d4⁠Fire⁠Fire the next time it deals damage with a weapon.

Condition: Lightning Infusion[edit section | visual editor]

Lightning Infusion Lightning Infusion

Duration Icons.pngDuration: 2 turns

  • The affected entity deals an additional 1d4⁠Lightning⁠Lightning the next time it deals damage with a weapon.

Condition: Thunder Infusion[edit section | visual editor]

Thunder Infusion Thunder Infusion

Duration Icons.pngDuration: 2 turns

  • The affected entity deals an additional 1d4⁠Thunder⁠Thunder the next time it deals damage with a weapon.