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Hamarhraft

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Hamarhraft image

Hamarhraft is an uncommon Maul that deals Thunder damage in an area around the wielder when they land a Jump.

The Dwarven grammar is garbled, but the weapon's name suggests something about the importance of first impressions.

Properties

Damage
2d6 (2~12) + Strength modifier BludgeoningBludgeoning
Details
MaulsMauls
Rarity: Uncommon Rarity: Uncommon
Dippable Icon.png Enchantment: None
Two-HandedTwo-Handed
DippableDippable
Consumable Gale Icon.png Consumable by GaleGale
Melee: 1.5 m (5 ft) Melee: 1.5 m (5 ft)
Weight: 4.5 kg (9 lb) Weight: 4.5 kg (9 lb)
Price: 65 gp Price: 65 gp
Ico stats.png
UID MAG_Mobility_ExplosionOnJump_Maul
https://bg3.norbyte.dev/search?q=name:MAG_Mobility_ExplosionOnJump_Maul
UUID efb003c3-af98-43d7-bcf4-af29702fb531
https://bg3.norbyte.dev/search?q=uuid:efb003c3-af98-43d7-bcf4-af29702fb531
Stats MAG_Mobility_ExplosionOnJump_Maul
https://bg3.norbyte.dev/search?q=name:MAG_Mobility_ExplosionOnJump_Maul+type:stat

Special

The holder of this item gains:

ShockwaveShockwave
When the wearer JumpsJumps, they deal 1d4ThunderThunder damage in a 3 m (10 ft) radius upon landing.

Main Hand Only

TenacityTenacity
When you miss a melee attack, you deal Strength ModifierBludgeoningBludgeoning damage (minimum of 1) anyway.

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

BackbreakerBackbreaker (Action)
Put extra force behind your strike to possibly knock your enemy ProneProne. (Recharge: Short rest Recharge: Short rest.)
Concussive SmashConcussive Smash (Action)
Hit an enemy with all your might to deal damage and possibly DazeDaze them. (Recharge: Short rest Recharge: Short rest.)

Where to find

  • Waukeen's Rest X: -85 Y: 631: in a gilded chest in one of the burning rooms on the top floor of the inn

Notes

  • If the party long rest after saving FlorrickFlorrick and BenrynBenryn, the fire in the building is extinguished and the chest is destroyed, but the weapon inside is still intact and can be picked up.
  • Because ShockwaveShockwave triggers on every JumpJump taken during a turn, wielding this weapon while using Step of the WindStep of the Wind allows for many triggers of Shockwave in one turn.
  • ShockwaveShockwave does not require a jump in order to trigger. It can also trigger when landing from FlyFly and actions with similar effects but different names.
  • This item pairs well with Crusher's Ring and / or Eagle HeartEagle Heart.

Regarding Tenacity:

Bugs

Regarding Tenacity:

  • As Horde Breaker (Melee)Horde Breaker (Melee) rolls invisible, zero-damage weapon attacks against all enemies in the Horde Breaker area of effect, Tenacity can be prompted to trigger against them even if the first attack hits. It is therefore possible to score 2 hits in one attack: the full attack against the original Horde Breaker target and a Tenacity hit against another target.

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