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Jump

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Jump is a common Bonus Action that allows characters to jump vertically or horizontally, up to a distance determined by their Strength score.

Description

Jump to a destination.

Your Strength affects how far you can jump.

Properties

Cost
 Bonus Action +  3 m (10 ft) Movement Speed
Details
Range: 4.5 m (15 ft) Range: 4.5 m (15 ft)

Notes

  • Jumping can cause falling damage from heights of greater than 4 m (13 ft). Refer to Falling damage for details of how this damage is determined.
  • Jumping from a height of around 8 m (27 ft) or higher will cause you to fall Prone Prone upon landing.
  • The Encumbered Encumbered condition halves jump range, and Heavily Encumbered Heavily Encumbered inhibits it entirely
  • Step of the Wind Step of the Wind removes the  Bonus Action cost completely

Ways to increase[edit section | visual editor]