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Haste Spore Grenade

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Haste Spore Grenade image

Haste Spore Grenade is a Consumable (Grenade) item which can be thrown thrown.

An alchemical concoction practically buzzing with potential energy.

Properties

  • Grenades Grenades
  • Single Use Single Use
  • Rarity: Uncommon Rarity: Uncommon
  • Weight: 0.3 kg (0.6 lb) Weight: 0.3 kg (0.6 lb)
  • Price: 25 gp Price: 25 gp
  • START_WIDGET"'-b676b68a04f8f41cEND_WIDGET START_WIDGET"'-4df46d6b89b78401END_WIDGET START_WIDGET"'-28e010e512b441eaEND_WIDGET 
    UID ALCH_Solution_Grenade_SporesHaste
    https://bg3.norbyte.dev/search?q=name:ALCH_Solution_Grenade_SporesHaste
    UUID 6008231b-9f5a-44f6-8050-14586b7626fd
    https://bg3.norbyte.dev/search?q=uuid:6008231b-9f5a-44f6-8050-14586b7626fd
    Stats ALCH_Solution_Grenade_SporesHaste
    https://bg3.norbyte.dev/search?q=name:ALCH_Solution_Grenade_SporesHaste+type:stat

Effect

 Action

  • Explodes in a cloud of invigorating energy
    • Range: 18 m (60 ft) Range: 18 m (60 ft)
    • Aoe Icon.pngCreates area: Haste Spores

Area: Haste Spores

Haste Spores Haste Spores

Duration Icons.pngDuration: 3 turns

AoE: 2 m (7 ft) Radius AoE: 2 m (7 ft) Radius

Creatures have a +2 bonus to Armour Class Armour Class, Advantage Advantage on Dexterity Saving Throws, their movement speed is doubled, and they can take one additional action per turn.

Condition Type Icon.png Type: Cloud

Condition: Haste Spores

Haste Spores Haste Spores

Duration Icons.pngDuration: 1 turn

Where to find

Notes

  • Although the Haste Spores Haste Spores area created by throwing this grenade lasts three turns, the Haste Spores Haste Spores condition created by walking through it lasts just 1 turn[verify] unless renewed by leaving and re-entering the area again before it dissipates.
    • Although functionally similar to Haste Haste, when the Haste Spores Haste Spores condition from this item expires, users are not left Lethargic Lethargic.
    • The price of a Haste Spore Grenade is 5 higher than that a Potion of Speed.
  • To obtain this item from Spaw, the party must agree to help kill the duergar invaders the first time they speak with him by selecting, "Sure, I can handle those duergar nearby.", as the flag UND_MyconidCircle_SovereignOfferedSpores is only set for this line of dialogue. Asking Spaw about animating corpses ("What in the hells did you do to that corpse?"), going back to the previous dialogue tree ("Let's talk about something else."), and then agreeing to help ("I'll cleanse the rot. Those duergar near the lake will die.") does not award the grenades since it does not set the flag.