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Heavy Armour Master

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Heavy Armour Master is a passive feature provided by the Feat of the same name. Your mastery over heavy armour increases, granting you damage reduction of incoming non-magical[See: Bugs] physical damage by 3.

Description

Your Strength increases by 1, to a maximum of 20.

Incoming damage from non-magical attacks also decreases by 3 while you're wearing heavy armour.

Prerequisite Icon.pngRequires Proficiency with Heavy Armour

How to learn

Granted by the feats: Heavy Armour Master (Feat)

Notes

  • This feat only works if the character is wearing heavy body armour. For example, it does not apply if the character is only wearing  Grymskull Helm which counts as Heavy Armour in terms of required proficiency.

Bugs

  • This feat works for all incoming physical damage (Slashing⁠Slashing, Bludgeoning⁠Bludgeoning, or Piercing⁠Piercing), magical or not. Of note: it does not reduce physical self-damage dealt as a result of Searing Blood Searing Blood or The Scourge Mistress' Bane The Scourge Mistress' Bane.
  • This feat's ability score increase follows the priority order for capped bonuses. If uncapped bonuses have already raised the score to 20 or higher, then this feat's ability score increase is not applied.
  • This feat's ability score increase applies in Wild Shape and Slayer forms.