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Invisible (Misty Escape) (Condition)

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  • Has AdvantageAdvantage on Attack RollAttack Rolls and imposes DisadvantageDisadvantage on enemy Attack Rolls.
  • Invisibility ends early if the invisible entity attacks, casts another spell, takes an action, or takes damage.

Grants:

Misty StepMisty Step (Bonus Action + Level 2 Spell Slot)
Surrounded by silver mist, you teleport to an unoccupied space you can see.

Sources of Invisible

Creatures with Invisible

None defined in the wiki database

Conditions with the same stack ID

Conditions with the stack ID , only one of these can be applied at the same time:
Condition Effects

GloomweaveGloomweave

Hand of the AbsoluteHand of the Absolute

  • Adds 1d4PsychicPsychic damage to your attacks. You get one boon per enemy caught in the radius of your Psychic Plague.

Infernal BindingInfernal Binding

  • Hope is Immune to all damage while imprisoned in the House of Hope.
  • Immune to BanishedBanished.

InvisibleInvisible

  • Has AdvantageAdvantage on Attack RollAttack Rolls and imposes DisadvantageDisadvantage on enemy Attack Rolls.
  • Invisibility ends early if the invisible entity attacks, casts another spell, takes an action, or takes damage.

OverheatingOverheating

  • This overheating device will explode the next time it's used, dealing 8d8FireFire to all nearby creatures. Find a way to cool it or stay away!

Voice of ReasonVoice of Reason

  • Your Oath echoes in your mind, keeping Auntie Ethel's whispers at bay - for now.