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Slam (Brewer Zombie, tactician)
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This article is about the version of the attack used by zombies in The Waning Moon in Tactician difficulty. For the weaker version used in Balanced difficulty and below, see Slam (Brewer Zombie). For other uses, see Slam (disambiguation).
Slam is the basic attack used by zombies in The Waning Moon. It is an unarmed melee attack that deals additional necrotic damage and knocks the target prone. This is a Tactician difficulty version of the basic version.
UID
Spell flags
Description
Hit a target with your bare fists, possibly sending them .Properties
- Cost
Action
- Damage: 3~24 + modifiers
- Details
Melee unarmed attack roll
STR Save (Spell save DC)
Melee: 1.5 m / 5 ft


1d8 + Strength modifier
+ 2d8
Technical details

Target_TWN_Slam_Zombie_Brewer_Hardcore

Condition: Prone
Duration: 1 turn
Spell save DC Strength saving throw
- The affected creature cannot move or take
Actions,
Bonus Actions, or
Reactions, and has
Disadvantage on
Strength and Dexterity saving throws.
- Attacks against a Prone creature have
Advantage if made within
3 m / 10 ft of the creature.
- A Prone creature must spend half its Movement Speed to stand up.
- A character with the Athlete feat spends only
1.5 m / 5 ft of Movement Speed to stand up.
- A character with the Athlete feat spends only
How to learn
Used by creatures: Blighted Actor, Blighted Barman, Blighted Patron, and Blighted Troubador