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The Sacred Star

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The Sacred Star image

The Sacred Star is a very rare +2 Morningstar that applies Radiating Orb Radiating Orb on hit and possibly turns the target if it is Undead. It also grants the Dawnburst Strike weapon action.

The power of this item lies in belief, though not in any god. This item believes that it's very good at hitting things, so it is. Belief is quite powerful when it comes to violence.

Properties

Damage
1d8 + 2 (3~10) + Strength modifier Piercing⁠Piercing
Extra damage
1d4 (1~4) Radiant⁠Radiant
Details
Morningstars Morningstars
Rarity: Very rare Rarity: Very rare
Dippable Icon.png Enchantment: + 2
One-Handed One-Handed
Melee: 1.5 m (5 ft) Melee: 1.5 m (5 ft)
Weight: 0.8 kg (1.6 lb) Weight: 0.8 kg (1.6 lb)
Price: 770 gp Price: 770 gp
Ico stats.png
UID MAG_RadiantLight_Morningstar
https://bg3.norbyte.dev/search?q=name:MAG_RadiantLight_Morningstar
UUID 5637bf93-ebd4-4170-a251-d77d9687c58a
https://bg3.norbyte.dev/search?q=uuid:5637bf93-ebd4-4170-a251-d77d9687c58a
Stats MAG_RadiantLight_Morningstar
https://bg3.norbyte.dev/search?q=name:MAG_RadiantLight_Morningstar+type:stat

Special

The holder of this item gains:

Radiant Strike
On a hit, inflict 1 turn of Radiating Orb Radiating Orb upon the target.
Sanctified Weapon
Undead creatures struck by this weapon are possibly Turned Turned.

Main Hand Only

TenacityTenacity
When you miss a melee attack, you deal Strength Modifier⁠Bludgeoning⁠Bludgeoning damage (minimum of 1) anyway.

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Heartstopper Heartstopper (Action)
Smash an enemy's chest in and possibly inflict Chest Trauma Chest Trauma. (Recharge: Short rest Recharge: Short rest.)
Concussive Smash Concussive Smash (Action)
Hit an enemy with all your might to deal damage and possibly Daze Daze them. (Recharge: Short rest Recharge: Short rest.)

Special weapon actions

This weapon also grants the following:

Dawnburst Strike Dawnburst Strike (Action)
Deal additional Radiant⁠Radiant damage equal to your proficiency bonus. On a hit, light erupts around you in a 3 m (10 ft) area. Enemies in the light must succeed a Constitution Saving Throw Constitution Saving Throw or be Blinded Blinded. (Recharge: Short rest Recharge: Short rest.)

Where to find

Notes

  • Damage from Tenacity Tenacity still applies Radiant Strike and Sanctified Weapon's effects.[verify]

Notes included from Radiant Strike:

  • Radiant Strike works only for the weapon with the passive feature

Notes included from Tenacity:

Bugs

Bugs included from Tenacity:

  • As Horde Breaker (Melee) Horde Breaker (Melee) rolls invisible, zero-damage weapon attacks against all enemies in the Horde Breaker area of effect, Tenacity can be prompted to trigger against them even if the first attack hits. It is therefore possible to score 2 hits in one attack: the full attack against the original Horde Breaker target and a Tenacity hit against another target.

Regarding Dawnburst Strike:

  • The description in-game notes an incorrect DC 13 Constitution Saving Throw DC 13 Constitution Saving Throw save. It requires a weapon action save with a +2 DC bonus.
  • Despite the in-game description stating only enemies in the light must save against becoming blinded, the blindness affects all creatures in the area, even allies.
    • Due to a coding error, blindness does not affect the original target of the attack.
  • The additional Radiant⁠Radiant damage is treated as a separate damage rider source even in Honour Mode.