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The Sacred Star
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The Sacred Star is a very rare +2 Morningstar that applies Radiating Orb on hit and possibly turns the target if it is Undead. It also grants the Dawnburst Strike weapon action.
The power of this item lies in belief, though not in any god. This item believes that it's very good at hitting things, so it is. Belief is quite powerful when it comes to violence.
Properties
- Damage
1d8 + 2 (3~10) + Strength modifier Piercing
- Extra damage
1d4 (1~4) Radiant
- Details
- Morningstars
- Rarity: Very rare
- Enchantment: + 2
- One-Handed
- Melee: 1.5 m (5 ft)
- Weight: 0.8 kg (1.6 lb)
- Price: 770 gp
-
UID
MAG_RadiantLight_MorningstarUUID
5637bf93-ebd4-4170-a251-d77d9687c58aStats
MAG_RadiantLight_Morningstar
Special
The holder of this item gains:
- Radiant Strike
- On a hit, inflict 1 turn of Radiating Orb upon the target.
- Sanctified Weapon
- Undead creatures struck by this weapon are possibly Turned.
Main Hand Only
- When you miss a melee attack, you deal Strength ModifierBludgeoning damage (minimum of 1) anyway.
Weapon actions
If you have proficiency, equip in main hand to gain:
- Heartstopper ()
- Smash an enemy's chest in and possibly inflict Chest Trauma. ( Recharge: Short rest.)
- Concussive Smash ()
- Hit an enemy with all your might to deal damage and possibly Daze them. ( Recharge: Short rest.)
Special weapon actions
This weapon also grants the following:
- Dawnburst Strike ()
- Deal additional Radiant damage equal to your proficiency bonus. On a hit, light erupts around you in a 3 m (10 ft) area. Enemies in the light must succeed a Constitution Saving Throw or be Blinded. ( Recharge: Short rest.)
Where to find
- Stormshore Tabernacle X: 107 Y: -22: Sold by Vicar Humbletoes
Notes
Regarding Radiant Strike:
- Radiant Strike works only for the weapon with the passive feature
Regarding Tenacity:
- If a weapon action misses, using Tenacity does not trigger its effects.
- As Tenacity deals weapon damage even if an attack misses, it can trigger many on-hit effects from equipment. For example, from the Gloves of Power, the Callous Glow Ring, weapon coatings, or any infusion from the Ring of Elemental Infusion.
Bugs
Regarding Tenacity:
- As Horde Breaker (Melee) rolls invisible, zero-damage weapon attacks against all enemies in the Horde Breaker area of effect, Tenacity can be prompted to trigger against them even if the first attack hits. It is therefore possible to score 2 hits in one attack: the full attack against the original Horde Breaker target and a Tenacity hit against another target.
Regarding Dawnburst Strike:
- The description in-game notes an incorrect DC 13 Constitution Saving Throw save. It requires a weapon action save with a +2 DC bonus.
- Despite the in-game description stating only enemies in the light must save against becoming blinded, the blindness affects all creatures in the area, even allies.
- Due to a coding error, blindness does not affect the original target of the attack.
- The additional Radiant damage is treated as a separate damage rider source even in Honour Mode.






























