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Morningstars

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Morningstars Morningstars are a type of one-handed martial melee weapon. The following are some base attributes common to most morningstars, although special or magical variants may be significantly different. For the most common, nonmagical type of this weapon, see Morningstar. Further down below, you can find a list of all morningstars in the game.

Properties

Damage
1d8 (1~8) + Strength modifier Piercing⁠Piercing
Details
One-Handed One-Handed
Melee: 1.5 m (5 ft) Melee: 1.5 m (5 ft)
Dippable Dippable

Actions[edit section]

Proficiency Icon.png If you have proficiency, equip in main hand to gain:
Heartstopper Heartstopper (Action)
Smash an enemy's chest in and possibly inflict Chest Trauma Chest Trauma. (Recharge: Short rest Recharge: Short rest.)
Concussive Smash Concussive Smash (Action)
Hit an enemy with all your might to deal damage and possibly Daze Daze them. (Recharge: Short rest Recharge: Short rest.)
TenacityTenacity (Reaction)
When you miss a melee attack, you deal Strength Modifier⁠Bludgeoning⁠Bludgeoning damage (minimum of 1) anyway.

List of morningstars

ItemEnch.DamageDamage
type
WeightPriceSpecial
Rusty Morningstar1d8Piercing1.8 kg
3.6 lb
5
Morningstar1d8Piercing1.8 kg
3.6 lb
50
Morningstar +1+11d8 + 1Piercing1.8 kg
3.6 lb
65
Ravengard's Scourger+21d8 + 2Piercing1.8 kg
3.6 lb
310
Commander's Strike Commander's Strike (Action + Bonus Action)
Direct an ally to strike a foe. The ally uses a reaction on their next turn to make a weapon attack weapon attack. (Recharge: Short rest Recharge: Short rest.)
Twist of Fortune+11d8 + 1Piercing1.8 kg
3.6 lb
310
Twist of Fortune
When you roll 2 or less with this weapon's damage die, reroll it and take the new result.
Blood Money Blood Money (Action)
Strike out greedily, dealing an additional proficiency bonus⁠Piercing⁠Piercing damage per 300 gold that the target possesses. The gold will be consumed. (Recharge: Short rest Recharge: Short rest.)
The Sacred Star+21d8 + 2
1d4
Piercing
Radiant
0.8 kg
1.6 lb
770
Radiant Strike
On a hit, inflict 1 turn of Radiating Orb Radiating Orb upon the target.
Sanctified Weapon
Undead creatures struck by this weapon are possibly Turned Turned.
Dawnburst Strike Dawnburst Strike (Action)
Deal additional Radiant⁠Radiant damage equal to your proficiency bonus. On a hit, light erupts around you in a 3 m (10 ft) area. Enemies in the light must succeed a Constitution Saving Throw Constitution Saving Throw or be Blinded Blinded. (Recharge: Short rest Recharge: Short rest.)

Legacy content

External links[edit section | visual editor]

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