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Tides of Chaos

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Tides of Chaos is a Wild Magic sorcerer toggleable passive feature/reaction which grants Advantage on the sorcerer's next ability check. After this feature is triggered, the next spell cast has a greatly increased chance of a creating a Wild Magic surge (50% chance instead of the normal 5%).

Description

Activate to gain AdvantageAdvantage on your next Attack RollAttack Roll, Ability CheckAbility Check, or Saving ThrowSaving Throw.

Increased chance of Wild MagicWild Magic surge afterwards.

Details

Cost:
Tides of Chaos Charge
UID TidesOfChaos:The main passive, TidesOfChaos_Unlock:A hidden passive that unlocks the reaction
https://bg3.norbyte.dev/search?q=TidesOfChaos%3AThe+main+passive%2C%0ATidesOfChaos_Unlock%3AA+hidden+passive+that+unlocks+the+reaction

Reaction: Tides of Chaos

Gain AdvantageAdvantage on your next Attack RollAttack Roll, Ability CheckAbility Check, or Saving ThrowSaving Throw. Increased chance of Wild MagicWild Magic surge afterwards.

Condition: Tides of Chaos

Tides of ChaosTides of Chaos

Duration Icons.png Duration: Until Long rest

  • Increased chance of Wild MagicWild Magic surge (to 50%).
  • Lost immediately after casting a Level 1 or higher Spell and rolling a Wild MagicWild Magic Check.

How to learn

Classes:

Used by creatures:

Notes

Bugs

  • Tides of Chaos grants a toggleable passive by the same name which, when toggled on, provides Advantage on the character's next Ability Check. Due to the way this passive is granted, it defaults to "off" and cannot be toggled "on" the very first time it is acquired until after the character has first made an ability check, has had a condition applied to it, has used a short rest, or has taken a long rest.

Brief preview

Activate to gain Advantage on your next Attack Roll, Ability Check, or Saving Throw. Increase change of Wild Magic surge after.