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Arrinye

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Fist Arrinye is a human ranger and a member of the Flaming Fist. She can be found in Lower City in Act Three.
Quiet day - mostly. Don't go spoiling it.

Involvement[edit section | visual editor]

Arrinye together with Fist CorlosFist Corlos, Fist SmithwynnFist Smithwynn and a Steel WatcherSteel Watcher guards the Heapside Prison underneath the Basilisk Gate Barracks. She stands watch inside the prison proper, randomly wandering between several points (X: -1279 Y: 771, X: -1269 Y: 767 and X: -1279 Y: 765). If spoken to, she just warns the player character not to cause any disturbances.

Combat[edit section | visual editor]

Attacks and actions[edit section | visual editor]

Spend 6 m (20 ft) of your movement. For the rest of your turn, roll ranged damage twice and use the highest result.

Damage: 1~6
Normal weapon damage
+ 1d6PiercingPiercing

Your attack summons thorny vines that possibly EnsnareEnsnare your target.

Ensnared creatures cannot move and take 1d6PiercingPiercing damage at the start of each turn. An ally can use their HelpHelp action to try and tear away the vines.

Piercing ShotPiercing Shot (Action)   –  Heavy Crossbow
Damage: 6~15
1d10 + 5PiercingPiercing

Deal regular damage and possibly inflict Gaping WoundsGaping Wounds which cause extra damage on attacks.

Undead and constructs can't receive Gaping Wounds.

Ranged AttackRanged Attack (Action)   –  Heavy Crossbow
Damage: 6~15
1d10 + 5PiercingPiercing
Make a ranged attack with your equipped weapon.
VolleyVolley (Action)
Damage
Normal weapon damage
Fire a cascade of magical broadheads and bodkin arrows upon nearby foes.

Notable loot[edit section | visual editor]