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Smithwynn

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Fist Smithwynn is a human fighter and a member of the Flaming Fist. He is in the Lower City in Act Three.

“
I could read you the list of crimes you committed while you were stumbling and singing your way across the city, but I don't have a tenday to spare.
„
— Smithwynn, greeting the player character who wakes up in cell

Involvement[edit section | visual editor]

Act Three[edit section | visual editor]

Smithwynn together with Fist Arrinye Fist Arrinye, Fist Corlos Fist Corlos and a Steel Watcher Steel Watcher guards the Heapside Prison underneath the Basilisk Gate Barracks. He stands watch inside the prison proper, randomly wandering between several points (X: -1262 Y: 756, X: -1272 Y: 764 and X: -1275 Y: 755). If spoken to, he suggests the player character mind their own business.

However, if the player character comes to their senses in the prison after tasting Hoots Hooligan's Hoots Hooligan's special  Hoots' Hooch (while within the Lower City only), Smithwynn greets them monitively and says he has never seen anyone so drunk, even while patrolling city quarters around the Blushing Mermaid. He clearly hints at the player character having messed around heavily after blacking out.

Combat[edit section | visual editor]

Attacks and actions[edit section | visual editor]

Main Hand Attack Main Hand Attack (Action)   –  Spear
Damage: 6~11
1d6 + 5Piercing⁠Piercing

Make a melee attack with your equipped weapon.

Throw Throw (Action)   –  Javelin
Damage: 6~11
1d6 + 5Piercing⁠Piercing

Throw a character or item from the world or your inventory.

Your Strength affects how much weight you can throw. Heavier items deal more damage.

The damage of weapons with the thrown property is the same as the weapon's melee damage.

Trip Attack (Melee) Trip Attack (Melee) (Action + Superiority Die)   –  Spear
Damage: 6~11 + modifiers

A powerful attack that possibly knocks the target Prone Prone.

Notable loot[edit section | visual editor]