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Berserker

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Berserker is one of the subclasses of Barbarian. These Barbarians are more specialized in using their anger to gain more abilities while raging in combat.

Subclass features[edit section | visual editor]

This subclass obtains all the features from its base class, Barbarian, in addition to its unique features outlined below.

Level 3[edit section | visual editor]

Rage Becomes FrenzyRage Becomes Frenzy
Your bloodthirst transforms your rage, making it stronger.


Frenzy Frenzy (Bonus Action + Rage Charge)
Your Rage Rage turns into a frenzy! You gain Frenzied Strike Frenzied Strike and Enraged Throw Enraged Throw. You can also make an Improvised Melee Weapon Improvised Melee Weapon attack as a bonus action.
Frenzied Strike Frenzied Strike (Bonus Action)
As a bonus action, make a melee attack with your equipped weapon. (Recharge: Per turn Recharge: Per turn.)
Enraged Throw Enraged Throw (Bonus Action)
Pick up an item or creature and throw it at a target, dealing additional damage and knocking it Prone Prone.

Level 6[edit section | visual editor]

Mindless RageMindless Rage
Your rage becomes all-consuming, repelling outside influence. While Frenzied Frenzied, you can't be Charmed Charmed or Frightened Frightened, and Calm Emotions Calm Emotions no longer ends your rage.

Level 10[edit section | visual editor]

Intimidating Presence Intimidating Presence (Action)
Menace an enemy and instil a terrible Fear Fear within them.
You can use Maintain Intimidating Presence Maintain Intimidating Presence to prolong the target's fear.

Notes[edit section | visual editor]

  • The passive feature Rage Becomes Frenzy is not an available (bonus) action to select. Instead, it refers to a Berserker's ability to automatically enter a state of Frenzy, instead of Rage. Barbarians with the Berserker subclass have this passive listed under the Character Summary of Notable Features.

External links[edit section | visual editor]