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Frenzy

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Frenzy is a Berserker barbarian bonus action that is a variant of Rage. It turns the Berserker's anger into an uncontrollable fury and grants additional abilities in addition to those from Rage. Wearing Heavy Armour triggers the Rage Impeded Rage Impeded condition, removing some benefits of Frenzy.

Description

Your Rage Rage turns into a frenzy! You gain Frenzied Strike Frenzied Strike and Enraged Throw Enraged Throw. You can also make an Improvised Melee Weapon Improvised Melee Weapon attack as a bonus action.

Deal 2 extra damage with melee and improvised weapons, and throwing. Gain Resistance to physical damage, and Advantage Advantage on Strength Checks and Saving Throws.

Warning Icon.png Available only in combat.
Prerequisite Icon.pngRage ends early if you don't attack an enemy or take damage each turn.
Prerequisite Icon.pngYou can't cast or concentrate on spells while raging.

Properties

Cost
 Bonus Action +  Rage Charge
Details
Range: Self Range: Self

At higher levels

At level 9, the bonus damage to attacks granted by Frenzy increases to +3.

Technical details

Ico stats.png UID
Shout_Rage_Frenzy
https://bg3.norbyte.dev/search?q=name:Shout_Rage_Frenzy

Grants:

Condition: Frenzied

Frenzied Frenzied

Duration Icons.pngDuration: 10 turns

  • Deal an additional 2 (increased to 3 at level 9) damage with melee and improvised weapons, and when throwing objects.
  • Also has Resistance to physical damage, and Advantage Advantage on Strength checks and saving throws.
  • Cannot cast or concentrate on spells.

Condition: Rage Impeded

Rage Impeded Rage Impeded

Duration Icons.pngDuration: Permanent

How to learn

Classes:

Used by creatures: Abby, Bombasto, Gleeful Clong, Inku Neza, Lord Jannath's Bodyguard, and Morgya

Bugs

  • This version of Rage is usable when already affected by Rage once the Barbarian reaches level 9.