Ad placeholder

Gust of Wind

From bg3.wiki
Jump to navigation Jump to search
For the equivalent Way of the Four Elements Monk spell, see Rush of the Gale Spirits Rush of the Gale Spirits.
Gust of Wind is a level 2 evocation spell. It allows spellcasters to conjure a squall to clear dangerous gasses or throw creatures back, potentially causing a dangerous fall.

Description

Summon a strong wind that clears all clouds. Any creatures caught in the gale who fail a Strength Saving Throw Saving Throw will be pushed back 5 m (17 ft) and be thrown Off Balance Off Balance.

Properties

Cost
 Action +  Level 2 Spell Slot
Details
STR Save (Spell save DC) STR Save (Spell save DC) (On Save: Targets aren't pushed back or put off balance.)
Range: Self Range: Self
AoE: 12 m (40 ft) Line AoE: 12 m (40 ft) Line
Pushes: 5 m (17 ft) Pushes: 5 m (17 ft)

At higher levels

Casting this spell at a higher level grants no additional benefit.

Technical details

Condition: Off Balance

Off Balance Off Balance

Duration Icons.pngDuration: 1 turn

STR Save (Spell save DC) STR Save (Spell save DC)

How to learn

Classes:

Granted by items:

Other ways to learn:

Visuals

External links[edit section | visual editor]