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Insect Plague
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This article is about the spell. For other uses, see Insect Plague (disambiguation).

Description
Locusts attack everyone within range, make the area Difficult Terrain, and impose Disadvantage on Perception Checks.Properties
- Cost
- Action + Level 5 Spell Slot
- Damage: 4~40
4d10Piercing- Details
- CON Save (On Save: Targets still take half damage.)
- Range: 18 m (60 ft)
- AoE: 6 m (20 ft) Radius
- Creates Area: Insect Plague
- Concentration
At higher levels
Upcasting: Casting this spell at a higher level deals an extra 1d10Piercing damage for each spell slot level above 5th.
Technical details
UID
Target_InsectPlague Spell flags
Area: Insect Plague
Insect Plague
Duration: 10 turns
AoE: 6 m (20 ft) Radius
Swarming, biting locusts fill the air. They deal 4d10Piercing per turn, make the area Difficult Terrain, and impose Disadvantage on Perception Checks.
- Type: Summoned
Condition: Insect Plague (Aura)
Insect Plague
- Swarming, biting locusts fill the air. They deal 4d10Piercing per turn, make the area Difficult Terrain, and impose Disadvantage on Perception Checks.
How to learn
Classes:
- Class level 9: Cleric, Druid, Sorcerer, Nature Domain (Domain Spell), Tempest Domain (Domain Spell), and Circle of the Land (Desert/Grassland/Swamp)
Bugs
- Despite not dealing any Poison damage, this spell is tagged as a poison
DamageType. - When first cast on an enemy, the combat log displays the enemy as making two separate saving throw rolls.
- After the initial cast, subsequent turns of Insect Plague use the Constitution modifier of the caster, not the spellcasting modifier, in order to determine Difficulty Class.
- When upcast to Level 6 Spell Slot, Insect Plague is missing a technical condition which is normally applied when a creature first enters the radius. This causes the following behavior, which is different from when cast at Level 5 Spell Slot:
- Damage is dealt both when a creature first enters the radius and when it ends it turn within the radius on the same turn.
- Damage is dealt each time a creature exits and re-enters the radius during a turn.
External links[edit section | visual editor]
- on the Forgotten Realms Wiki

















