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Karoline

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Fist Karoline is a human fighter and a member of the Flaming Fist. She can be found in the streets of Lower City in Act Three.
Don't look down your nose - it's gotta be done. Followers of the Absolute are everywhere.

Involvement[edit section | visual editor]

Karoline is patrolling the streets of Lower City with Fist AggralixFist Aggralix, Fist Elthira GossenFist Elthira Gossen and a Steel WatcherSteel Watcher. They can be found near the Bonecloak's Apothecary, where Elthira has detained Drongo BixworthDrongo Bixworth and Florean BixworthFlorean Bixworth and interrogates them, accusing both of being agents of the Absolute. Karoline does not take part in the interrogation and, if spoken to, asks the player character not to frown on the guards doing their work.

After the Steel Watch Foundry is destroyed, Karoline disappears from the game along with both her mates and detained citizens.

Combat[edit section | visual editor]

Attacks and actions[edit section | visual editor]

CleaveCleave (Action)   –  Halberd
Damage
1/2 Normal weapon damage
Swing your weapon in a large arc to attack up to 3 enemies at once. They each take half the damage your weapon usually deals.
LacerateLacerate (Action)   –  Halberd
Damage: 6~15
1d10 + 5SlashingSlashing

Slash at your target's vital points to make it BleedBleed.

Undead and constructs can't bleed.

Main Hand AttackMain Hand Attack (Action)   –  Halberd
Damage: 6~15
1d10 + 5SlashingSlashing
Make a melee attack with your equipped weapon.
Rush AttackRush Attack (Action)   –  Halberd
Damage: 6~9
1d4 + 5PiercingPiercing
Charge forward and attack the first enemy in your way, possibly pushing them Off BalanceOff Balance.
Sweeping AttackSweeping Attack (Action + Superiority Die)   –  Halberd
Swing your weapon in a rapid, sweeping arc to attack multiple enemies at once. Roll your superiority die for damage.
ThrowThrow (Action)   –  Javelin
Damage: 6~11
1d6 + 5PiercingPiercing

Throw a character or item from the world or your inventory.

Your Strength affects how much weight you can throw. Heavier items deal more damage.

The damage of weapons with the thrown property is the same as the weapon's melee damage.

Loot[edit section | visual editor]