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Superiority Die
Superiority Die is a subclass-specific resource for Battle Masters. It can also be obtained through the Martial Adept feat.
Overview[edit section | visual editor]
Superiority Dice enable battle masters to use manoeuvre abilities such as Riposte or Evasive Footwork. Like all resources, they are displayed above a character's hotbar next to their other resources such as Actions, Bonus Actions, and Spell Slots.
Gaining Superiority Dice[edit section | visual editor]
The number of dice and their size depends on the level of the battle master. The feat Martial Adept grants 1 die.
| Level | Die Size | Superiority Dice |
|---|---|---|
| 1st | ||
| 2nd | ||
| 3rd | 4 | |
| 4th | ||
| 5th | ||
| 6th | ||
| 7th | 5 | |
| 8th | ||
| 9th | ||
| 10th | ||
| 11th | ||
| 12th |
Recovering Superiority Dice[edit section | visual editor]
Superiority Dice recover fully on Short Rests and Long Rests.
Actions using Superiority Dice[edit section | visual editor]
| Name | Type | Cost/Recharge | Range/Area | Roll | Effect |
|---|---|---|---|---|---|
|
|
Action |
+ + |
9 m (30 ft)
|
-
|
Applies Onus of Battle |
|
|
Weapon action |
+ |
Weapon
|
Melee Weapon Attack Roll
|
Normal weapon damage |
|
|
Weapon action |
+ |
Weapon
|
Ranged Weapon Attack Roll
|
Normal weapon damage |
|
|
Weapon action |
+ |
Weapon
|
Melee Weapon Attack Roll
|
Normal weapon damage |
|
|
Action |
|
Self
|
-
|
Applies Evasive Footwork |
|
|
Weapon action |
+ + |
Weapon
|
Melee Weapon Attack Roll
|
Normal weapon damage |
|
|
Weapon action |
+ |
Weapon
|
Melee Weapon Attack Roll
|
Normal weapon damage |
|
|
Weapon action |
+ |
Weapon
|
Ranged Weapon Attack Roll
|
Normal weapon damage |
|
|
Weapon action |
+ |
Weapon
|
Melee Weapon Attack Roll
|
Normal weapon damage |
|
|
Weapon action |
+ |
Weapon
|
Ranged Weapon Attack Roll
|
Normal weapon damage |
|
|
Weapon action |
+ |
Weapon
|
Melee Weapon Attack Roll
|
Normal weapon damage |
|
|
Weapon action |
+ |
Weapon
|
Normal weapon damage |
|
|
|
Action |
|
Self
|
-
|
Applies Precision Attack |
|
|
Weapon action |
+ |
Weapon
|
Normal weapon damage |
|
|
|
Weapon action |
+ |
Weapon
|
Normal weapon damage |
|
|
|
Action |
+ |
18 m (60 ft)
|
-
|
8 TemporaryHealing |
|
|
Action |
+ |
2 m (7 ft)
|
Melee Weapon Attack Roll
|
Normal weapon damage |
|
|
Weapon action |
+ |
2 m (7 ft) (Cone)
|
Melee Weapon Attack Roll
| |
|
|
Weapon action |
+ |
Weapon
|
Melee Weapon Attack Roll
|
Normal weapon damage |
|
|
Weapon action |
+ |
Weapon
|
Ranged Weapon Attack Roll
|
Normal weapon damage |





















































































