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Lurgan

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Lurgan is one of the duergars stationed in the Decrepit Village in Act One.
Gekh's the talker, not me. Back off.
Lurgan

Involvement[edit section | visual editor]

Act One[edit section | visual editor]

Lurgan is a member of Gekh Coal'sGekh Coal's group that was tasked to retrieve Sergeant Thrinn'sSergeant Thrinn's stolen boots. Lurgan is not interested in socializing and instead delegates all chatter to Gekh. He can be exposed from hiding on the platform above the central webbing east of Gekh.

Combat[edit section | visual editor]

Attacks and actions[edit section | visual editor]

Damage: 2~5
1d4 + 1BludgeoningBludgeoning
Hit an enemy with all your might to deal damage and possibly DazeDaze them.
Damage: 5~40
5d8LightningLightning
The glyph explodes, dealing LightningLightning damage to enemies in the vicinity. Creatures who pass the Dexterity Saving ThrowDexterity Saving Throw still take half damage.

The glyph will last until triggered, or until a Long Rest.

Guiding BoltGuiding Bolt (Action + Level 1 Spell Slot)
Damage: 4~24
4d6RadiantRadiant
The next attack roll against this target has AdvantageAdvantage.
Healing WordHealing Word (Bonus Action + Level 1 Spell Slot)
Healing: 1~4 + modifiers
Heal a creature you can see.

Become Invisible.

Damage: 2~5
1d4 + 1BludgeoningBludgeoning
Make a melee attack with your equipped weapon.
Damage: 1~8
1d8RadiantRadiant
Engulf a target in a flame-like radiance.
SilenceSilence (Action + Level 2 Spell Slot)

Create a sound-proof sphere. All within are Silenced Silenced and Immune to ThunderThunder damage.

Allies[edit section | visual editor]

Loot[edit section | visual editor]

Related quests[edit section | visual editor]