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Blurg

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Blurg is a friendly hobgoblin trader. Alongside OmeluumOmeluum, he is a member of the Society of Brilliance studying the flora and fauna of the Underdark.

The duergar are back! Run, little mushrooms!
Blurg, if approached by a duergar character

Involvement[edit section | visual editor]

Act One[edit section | visual editor]

Blurg can be first met in the Ebonlake Grotto at X: 111 Y: -89. If the party tell him about the tadpole, he contacts Omeluum and the pair attempt to learn more information about it. He also shares details about the Society of Brilliance along with his scholarly insights on the Myconid colony and the Underdark.

Act Three[edit section | visual editor]

Blurg moves to the Society of Brilliance Lodge in the Lower City of Baldur's Gate. If the party did not meet OmeluumOmeluum during Act One, Blurg mentions his associate chose to remain in the Underdark.

Otherwise, the two have traveled together to tell the Society of Brilliance about their findings. If Blurg is spoken to after both travelled together, Blurg expresses his worry that Omeluum has been gone for too long, and asks the party to find it; this starts the quest Retrieve OmeluumRetrieve Omeluum.

Shop[edit section | visual editor]

Corresponds to UND_SocietyOfBrilliance_Hobgoblin.

Notable items sold[edit section | visual editor]

Combat[edit section | visual editor]

Blurg does not fight back and, along with OmeluumOmeluum, teleports away on his turn if attacked in the Underdark. However, if a party member is caught stealing from him, Blurg might attack.[verify] If the party member then manages to run back to the campsite, Blurg and Omeluum disappear.

Attacks and actions[edit section | visual editor]

BlurBlur (Action + Level 2 Spell Slot)

Attackers have Disadvantage Icon.png Disadvantage on Attack rolls against you.

Doesn't affect creatures that don't rely on sight or that can see through illusions.

Range: Self Range: Self
Burning HandsBurning Hands (Action + Level 1 Spell Slot)
Damage: 3~18
3d6FireFire

Each flammable target is hit with 3d6FireFire damage.

DEX SaveDEX Save
Range: Self Range: Self
Misty StepMisty Step (Bonus Action + Level 2 Spell Slot)
Surrounded by silver mist, you teleport to an unoccupied space you can see.
Range: 18 m (60 ft) Range: 18 m (60 ft)
Scorching RayScorching Ray (Action + Level 2 Spell Slot)
Damage: 6~36
2d6FireFire
+ 2d6FireFire
+ 2d6FireFire

Hurl 3 rays of fire. Each ray deals 2d6FireFire damage.

Range: 18 m (60 ft) Range: 18 m (60 ft)
ShatterShatter (Action + Level 2 Spell Slot)
Damage: 3~24
3d8ThunderThunder

Damages all nearby creatures and objects.

Creatures made of inorganic material such as stone have Disadvantage Icon.png Disadvantage on their Saving throw.

CON SaveCON Save
Range: 18 m (60 ft) Range: 18 m (60 ft)
ThunderwaveThunderwave (Action + Level 1 Spell Slot)
Damage: 2~16
2d8ThunderThunder

Release a wave of thunderous force that pushes away all creatures and objects in an area, while also dealing ThunderThunder damage.

CON SaveCON Save
Melee: 1.5 m (5 ft) Melee: 1.5 m (5 ft)
Witch BoltWitch Bolt (Action + Level 1 Spell Slot)
Damage: 1~12
1d12LightningLightning

Link yourself to a target with a bolt of lightning. Deal an additional 1d12LightningLightning each turn by activating it.

Range: 18 m (60 ft) Range: 18 m (60 ft)

Idle banter[edit section | visual editor]

Blurg and Omeluum occasionally chat while at Ebonlake Grotto in Act One.

  • Blurg
    How is your more... personal research progressing?
  • Omeluum
    Not well. The nutrition my species receives from other minds is difficult to emulate.
  • Blurg
    Worry not, friend. You'll find the key soon enough.
  • Blurg
    Have you spoken with Skriss lately?
  • Omeluum
    Yes. She is cataloguing kuo-toan fertility rituals.
  • Blurg
    Oh? Perhaps after I finish my research here, I'll join her...
  • Omeluum
    Are you sure it was an illithid larva, Blurg?
  • Blurg
    I'm not sure what reason there would be to lie.
  • Omeluum
    True. If only I could see into their mind...
  • Omeluum
    I have never seen anything like it, Blurg. Is my species evolving?
  • Blurg
    Perhaps. But at such an accelerated rate?
  • Omeluum
    Hm. It simply shouldn't be possible.

Blurg and Omeluum catch up with each other at the Lodge in Act Three in case Omeluum is saved.

  • Blurg
    So your escape from the Iron Throne was a narrow one?
  • Omeluum
    Indeed! I find I now have an irrational fear of deep water.
  • Blurg
    How do you pass through the city streets without exciting opprobrium?
  • Omeluum
    I adopt the illusory appearance of someone else. You, for example.

Related quests[edit section | visual editor]

Related literature[edit section | visual editor]

Gallery[edit section | visual editor]

Notes[edit section | visual editor]

  • Blurg appears briefly in the Fifth Edition Dungeons & Dragons Module "Out of the Abyss." While still a member of the Society of Brilliance, he was originally an Orog, an uncommon subrace of Orc, rather than a Hobgoblin. Some of the dialogue related to him even reflects his original race - implying the hobgoblin model was originally a placeholder, but was eventually used for the full release. It is unknown as to why the Hobgoblin race was kept for Blurg.
  • Blurg teleports away after repeated pickpocket attempts.

External links[edit section | visual editor]