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Reliable Talent

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Reliable Talent is a passive feature gained by rogues at level 11. It treats any roll under 10 as a 10.

Description

When you make an Ability Check with a Skill you are Proficient with, the lowest result you can roll on the die is 10.

How to learn

Classes:

Used by creatures:

Notes

  • This is a very versatile class feature, as it removes the floor principle of bounded accuracy[1] on all ability checks where a rogue has proficiency. When applied, this passive changes a d20 roll lower than 10 (including a 1) to a 10; modifiers are still applied afterwards. This can make skill checks of low to moderate DC where a rogue has proficiency guaranteed to succeed, and removes the chance to critically fail on those ability checks (e.g., Sleight of Hand Sleight of Hand).
    • Prior to acquisition of this passive at level 11, Halfling Luck Halfling Luck in conjunction with Advantage Advantage is an alternative to minimize risk of (critical) skill failure.
  • This passive works well with the Githyanki racial feature Astral Knowledge Astral Knowledge.
  • This passive helps in combat with Stealth checks, such as those made while using Greater Invisibility Greater Invisibility, and Athletics checks to Throw Throw or Shove Shove enemies.
  • For a multiclassed rogue character with this feature, it may be advisable to start as a rogue at level 1 (or respec with Withers Withers to do so) for proficiency in four skills.

Bugs

  • When Karmic Dice are enabled, opposed dialogue checks have a chance of automatically failing.[2] This includes rolls that would have otherwise been a guaranteed success due to Reliable Talent.

References[edit section | visual editor]

  1. ↑ For a detailed explanation of bounded accuracy, see Understanding Bounded Accuracy on the D&D Wiki.
  2. ↑ See Dice rolls#Bugs for details.